If you're currently enrolled in a Computer Science related field of study and are interested in participating in the program, please complete this form. Today, software developers collaborate on different projects. For instance, they can contribute code to create specific frameworks. This process requires a version control system VCS where different developers can get code from other developers using pull requests, send their changes to other developers using push requests, and combine different code bases from different contributors using merge requests.
We can automate this process using continuous integration. Tools such as Jenkins can be used for continuous integration. This article will focus on Jenkins as a tool for continuous integration. It is a popular open-source tool for automating different build processes.
These processes are predefined and can be triggered by different processes, including time intervals and user actions. Jenkins is open-source automation software that is used in continuous integration. This helps build and test software projects. Jenkins plays an important role by helping developers integrate changes to projects that in turn enables users to access new updates.
Jenkins is compatible with a number of testing and deployment technologies thereby allowing continuous delivery. It facilitates continuous integration by supporting different languages, source code repositories using pipelines, and automation of other routine tasks.
Jenkins continuously tests projects during software development, detects, and reports any errors. This is done by performing a software build, and execution of a shell script. Jenkins, therefore, facilitates integration by conducting repository checks, preparing builds, deploying built-in test servers, generating feedback, and verifying source code repository changes.
A possible way is triggering from Git at a certain time. This doesn't mean that Git tells Jenkins to start a build, but it tells Jenkins to check regularly on Git for changes and builds, when there were commits since the last build. For example, you could check every day at 5 am and build then.
To build Stendhal with Jenkins, we just execute three targets from the standard build. We let Jenkins first call clean test. This first cleans the workspace and starts a complete build including coverage measurement.
Afterwards we start docs which generates a fresh API documentation from Stendhal. Here is a guide on how to create, install and maintain developer certificates and provisioning profiles of your Apple Developer Account. If not already done, install the latest version of the Jenkins Xcode plugin. Switch to the Available tab and search for Xcode. Install the resulting Xcode integration plugin. Scroll to the Xcode settings and check if the following settings are correct:. Newer versions of the Xcode integration plugin require a list of available development teams to sign ipa files with a provisioning profile.
The last thing you need to set up is the default keychain that should be unlocked to perform the signing:. Specify a Jenkins internal name for your keychain, the keychain path and the password.
By default this will be your logged in OS X user. The first thing you need to do is to add a new Xcode build step into the existing Jenkins job. Add it after the Unity3D build step:. Specify the target ipa name and the target output location for your ipa file. Define the export method with ad-hoc for Ad-Hoc signed builds and app-store for builds that are deployed into the App Store or Testflight. In the next section select the development team you added in the Global Configuration for Xcode and the keychain to unlock:.
The latest version of the Xcode integration plugin does not use xcrun to package apps. Instead is uses xcodebuild. Utilizing Continuous Integration for multiple projects with each targeting multiple platforms can result in an increased number of builds. In this post I am going to describe a way to decrease waiting times by adding additional so called slave nodes to Jenkins.
Slave nodes are computers that offload build jobs from the Jenkins master. Once the slave is setup Jenkins handles the delegation of work fairly automatically. Each job can specify how the delegation behaves. Jobs can be bound to a specific slave, while some may roam freely between slave nodes.
Therefore there is no need to install Jenkins on the slave computers. There are different ways to set up a slave, but in the end the master and the slave establish a bi-directional communication. The next sections will explain how to add slave agents using a windows or OSX computer. Keep in mind that your computers need to have a logged-in user with access to the windowsserver OSX or the graphical desktop Windows if you want to perform Unity builds.
The Jenkins agent is now started automatically when the user logs into windows. If you want you can setup wake-on-lan and let the user login automatically once the computer is started.
0コメント